Trimaris hosts one Kingdom Arts & Sciences Faires each year. This Faire usually occurs in January, but the date is not set.
The Art & Sciences Faire is a traditional, academic style Faire, in which individual pieces are entered into a specific category. This is an academic and artistic faire in which the entrant competes against a set parameter of rules at their chosen level. The emphasis is on education and constructive feedback. There are three levels of entry at each Faire: Novice, Journeyman, and Masterwork. Entries will be evaluated by a panel of judges and scored according to the criteria specified for each level of entry. Judging forms for each level are available to all entering prior to the faire and should be used to guide the development and completion of your project.
The Kingdom Art Sci Faire is also where champions are chosen for Gulf Wars Art Sci Competition. Champions may be chosen from Journeyman or Masterwork entries.
Regional Art/Sci Faires
Regional Art-Sci Faires are held three times a year at local Baronial or Shire events.
- The northern regional faire is held at the Barony of Oldenfeld’s Yule event, usually held in December.
- The central regional faire is held at the Barony of Darkwater’s Village Faire event, usually held in September.
- The southern regional faire is held at Tourney of the Three Ships or Ex Opus events, usually held in the Miami/Palm Beach area shires.
- Always check the current Kingdom calendar for this year’s dates and events.
The regional faires follow the same basic format as the Kingdom faires, including the use of the same rubrics in the Novice, Journeyman, and Masterwork categories. This allows for more opportunities for coaching and feedback leading up to the Kingdom Faire.
Entering a Project in an Arts & Sciences Faire- Where to Start
Please keep in mind that this is the process for entering a faire – there are numerous resources below and in your local groups on how to create projects, complete documentation etc.
Step One. Review the Art/Sci rules
All entrants should first review the rules to know more about how the competition works and what is required for entries and entrants.
Step Two. Choose Your Level
Novice – For first time entrants, entrants new to the art sci process, or those exploring a new art. This level is designed to help walk you easily through documentation and to provide the most structured experience for newer or less advanced artisans. This level is NOT eligible to be a Gulf Wars Champion.
Journeyman – For all standard level entries. This level will be considered the average level entry for Art Sci Faire entries. It is geared toward most projects and requires solid research and documentation, an understanding of your topic or entry, but does not require going “above and beyond” in all areas of the project. Most entries will be entered at this level. This level IS eligible to be a Gulf Wars Champion. Entrants are encouraged to read the judging forms for their category as a guide to organizing documentation.
Masterwork – For entries that have gone above and beyond both in research and documentation and in creation. This level is geared toward long-term and very in-depth projects with extensive research and numerous complex parts. This might be where a sheep-to-shawl entry is featured or a culminating project is shown for which you have made all the pieces and tools to create the entry. This level IS eligible to be a Gulf Wars Champion. Entrants are encouraged to read the judging forms for their category as a guide to organizing documentation.
Step Three. Review the divisions and categories section
Find the division and category that best suits your project so you will know where your piece will be sorted at the Art/Sci Faire. You’ll need this information to fill out your forms.
Step Four. Download the form for your entry.
Go to the level of form that you need from the links above and select from sthe correct form. Review this form and use it to help you organize the documentation for your entry. You may also want to review the judging rubric from your entry level so you can better understand the criteria by which judges will review your entry.
Step Five. Register Your Project
All entrants are strongly encouraged to register their projects ahead of time for Kingdoms Arts & Sciences competitions. This insures that there will be sufficient judges for all projects, plus mundane considerations like table space. If you do not register your entry by the deadline, please bring three copies of your forms to the competition.